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	<title>spencer sternberg</title>
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	<link>http://www.spencersternberg.com</link>
	<description>professional video game music and audio composer</description>
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		<title>New Album for Royalty Free Library</title>
		<link>http://www.spencersternberg.com/2010/02/music-audio-industry-news/new-album-for-royalty-free-library/</link>
		<comments>http://www.spencersternberg.com/2010/02/music-audio-industry-news/new-album-for-royalty-free-library/#comments</comments>
		<pubDate>Sun, 21 Feb 2010 08:48:46 +0000</pubDate>
		<dc:creator>Spencer Sternberg</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[listen]]></category>

		<guid isPermaLink="false">http://www.spencersternberg.com/?p=1034</guid>
		<description><![CDATA['Oriental Fireworks' Disc Two follows on from Disc One giving a more 'in your face' set of single shot samples and cityscape ambiances. It contains 74 tracks of 24bit 96kHz fireworks samples, with 16bit 44.1kHz versions, and 320kbps mp3 versions for your editing convenience.


Related posts at <a href="http://www.spencersternberg.com">Spencer Sternberg</a>:<ol><li><a href='http://www.spencersternberg.com/2010/01/music-audio-industry-articles/choosing-the-right-royalty-free-music/' rel='bookmark' title='Permanent Link: Choosing the Right Royalty Free Music'>Choosing the Right Royalty Free Music</a></li><li><a href='http://www.spencersternberg.com/2009/11/music-audio-industry-news/oriental-fireworks-album-complete/' rel='bookmark' title='Permanent Link: Oriental Fireworks Album Complete'>Oriental Fireworks Album Complete</a></li><li><a href='http://www.spencersternberg.com/2009/10/music-audio-industry-articles/thoughts-on-royalty-free-music/' rel='bookmark' title='Permanent Link: Thoughts on Royalty Free Music'>Thoughts on Royalty Free Music</a></li><li><a href='http://www.spencersternberg.com/2010/02/royalty-free-music/albums/sound-effects-albums/oriental-fireworks-disc-two/' rel='bookmark' title='Permanent Link: Oriental Fireworks &#8211; Disc Two'>Oriental Fireworks &#8211; Disc Two</a></li><li><a href='http://www.spencersternberg.com/2010/02/music-audio-industry-news/music-for-adventure-games-album-complete/' rel='bookmark' title='Permanent Link: &#8216;Music for Adventure Games&#8217; Album Complete'>&#8216;Music for Adventure Games&#8217; Album Complete</a></li></ol>]]></description>
			<content:encoded><![CDATA[<p><span style="color: #333333;">A new royalty free sound effects album has been added to the Spencer Sternberg Royalty Free Library. &#8216;<a href="http://www.spencersternberg.com/2010/02/royalty-free-music/albums/sound-effects-albums/oriental-fireworks-disc-two/" target="_self">Oriental Fireworks</a>&#8216; Disc Two follows on from Disc One giving a more &#8216;in your face&#8217; set of single shot samples and cityscape ambiances. It contains 74 tracks of 24bit 96kHz fireworks samples, with 16bit 44.1kHz versions, and 320kbps mp3 versions for your editing convenience. &#8216;Oriental Fireworks&#8217; is suitable for use with all kinds of fireworks visual productions as being well suited for adding impact to titles, creating emotive soundscapes and for sound design in general. </span></p>
<p><img class="alignnone size-full wp-image-1037" title="album-two-cover" src="http://www.spencersternberg.com/http://www.spencersternberg.com/wp-content/uploads/2010/02/album-two-cover1.png" alt="album-two-cover" width="200" height="200" /></p>
<p><span style="color: #333333;">Spencer Sternberg is a video game music composer and audio professional creating music and sound for all kinds of visual productions. Please feel free to <a href="../contact/" target="_self">contact us</a> if you are interested in the services offered by Spencer Sternberg.</span></p>


<p>Related posts at <a href="http://www.spencersternberg.com">Spencer Sternberg</a>:<ol><li><a href='http://www.spencersternberg.com/2010/01/music-audio-industry-articles/choosing-the-right-royalty-free-music/' rel='bookmark' title='Permanent Link: Choosing the Right Royalty Free Music'>Choosing the Right Royalty Free Music</a></li><li><a href='http://www.spencersternberg.com/2009/11/music-audio-industry-news/oriental-fireworks-album-complete/' rel='bookmark' title='Permanent Link: Oriental Fireworks Album Complete'>Oriental Fireworks Album Complete</a></li><li><a href='http://www.spencersternberg.com/2009/10/music-audio-industry-articles/thoughts-on-royalty-free-music/' rel='bookmark' title='Permanent Link: Thoughts on Royalty Free Music'>Thoughts on Royalty Free Music</a></li><li><a href='http://www.spencersternberg.com/2010/02/royalty-free-music/albums/sound-effects-albums/oriental-fireworks-disc-two/' rel='bookmark' title='Permanent Link: Oriental Fireworks &#8211; Disc Two'>Oriental Fireworks &#8211; Disc Two</a></li><li><a href='http://www.spencersternberg.com/2010/02/music-audio-industry-news/music-for-adventure-games-album-complete/' rel='bookmark' title='Permanent Link: &#8216;Music for Adventure Games&#8217; Album Complete'>&#8216;Music for Adventure Games&#8217; Album Complete</a></li></ol></p>]]></content:encoded>
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		<item>
		<title>Oriental Fireworks &#8211; Disc Two</title>
		<link>http://www.spencersternberg.com/2010/02/royalty-free-music/albums/sound-effects-albums/oriental-fireworks-disc-two/</link>
		<comments>http://www.spencersternberg.com/2010/02/royalty-free-music/albums/sound-effects-albums/oriental-fireworks-disc-two/#comments</comments>
		<pubDate>Sun, 21 Feb 2010 07:34:07 +0000</pubDate>
		<dc:creator>Spencer Sternberg</dc:creator>
				<category><![CDATA[sound effects albums]]></category>
		<category><![CDATA[24/96]]></category>
		<category><![CDATA[fireworks]]></category>
		<category><![CDATA[royalty free sound effects]]></category>

		<guid isPermaLink="false">http://www.spencersternberg.com/?p=987</guid>
		<description><![CDATA[


Related posts at <a href="http://www.spencersternberg.com">Spencer Sternberg</a>:<ol><li><a href='http://www.spencersternberg.com/2009/11/royalty-free-music/albums/sound-effects-albums/oriental-fireworks/' rel='bookmark' title='Permanent Link: Oriental Fireworks'>Oriental Fireworks</a></li><li><a href='http://www.spencersternberg.com/2009/11/music-audio-industry-news/oriental-fireworks-album-complete/' rel='bookmark' title='Permanent Link: Oriental Fireworks Album Complete'>Oriental Fireworks Album Complete</a></li><li><a href='http://www.spencersternberg.com/2009/11/royalty-free-music/sound-effects-royalty-free/fireworks-sound-effects/explosive-fireworks/' rel='bookmark' title='Permanent Link: Explosive Fireworks'>Explosive Fireworks</a></li><li><a href='http://www.spencersternberg.com/2010/02/music-audio-industry-news/new-album-for-royalty-free-library/' rel='bookmark' title='Permanent Link: New Album for Royalty Free Library'>New Album for Royalty Free Library</a></li><li><a href='http://www.spencersternberg.com/2009/10/music-audio-industry-articles/fireworks-sound-effects/' rel='bookmark' title='Permanent Link: Fireworks Sound Effects'>Fireworks Sound Effects</a></li></ol>]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-1003" title="album-two-cover" src="http://www.spencersternberg.com/http://www.spencersternberg.com/wp-content/uploads/2010/02/album-two-cover.png" alt="album-two-cover" width="200" height="200" /></p>
<p><span style="color: #333333;">Following on from disc one &#8216;<a href="http://www.spencersternberg.com/2009/11/royalty-free-music/albums/sound-effects-albums/oriental-fireworks/" target="_self">Oriental Fireworks</a>&#8216;, Disc Two contains less of the ambient, distant sound effects, and more of the &#8216;in your face&#8217; realistic fireworks samples. It is filled with a multitude of single shot samples making editing sound to visuals faster and more convenient. Samples are easily assignable from their recognizable file names and the album comes with a detailed description of all tracks. With 74 tracks of 24bit 96kHz fireworks samples you will surely find it easy to add sharp and explosive sounds to your visual productions.</span></p>
<p><span style="color: #333333;">Fireworks sound effects are useful for all kinds of visual productions, not only fireworks. Their explosive and incredibly wide frequency response allow them to be edited and processed to create amazing new sound effects. These processed sound effects can be used to add impact to titles in visual productions, used to build emotive soundscapes or even for science fiction sound design. With all samples being in 24bit 96kHz audio quality, you can surely re-edit these samples to create amazing sound effects. Take a look at Spencer Sternberg&#8217;s audio industry article concerning creating <a href="http://www.spencersternberg.com/2009/10/music-audio-industry-articles/fireworks-sound-effects/" target="_self">new sound effects</a>.</span></p>
<p><span style="color: #333333;">&#8216;Oriental Fireworks&#8217; Disc Two has 74 tracks and for your editing flexibility and convenience comes in three file format versions; a 24bit 96kHz version, a 16bit 44.1kHz version, and a 320kbps mp3 version. There are 25 ambient fireworks tracks, 20 short blast samples, 3 short clap samples, 6 short cracker samples, 12 short launch samples, 6 short screamer samples and 1 short shower sample. In total there is 13minutes and 44seconds of high quality fireworks samples.<br />
</span></p>
<p><span style="color: #333333;">The download file has been conveniently packaged in a 472mb zip file ready for download. If you would like &#8216;Oriental Fireworks&#8217; on CD, you can select to have it shipped to you for a small additional charge. If you are in need of a different file format, please feel free to <a href="http://www.spencersternberg.com/contact/" target="_self">contact us</a> with your individual needs.</span></p>
<p><span style="color: #333333;"><br />
</span></p>
<p><span style="color: #333333;">*************</span></p>
<p><span style="color: #333333;">Not sure about the legal side of using royalty free music? Why not read the Spencer Sternberg&#8217;s <a href="http://www.spencersternberg.com/royalty-free-music/legal/" target="_self">License Agreement</a>. Simply put, you can use these sound effects in all your productions, as many times as you like, forever!</span></p>


<p>Related posts at <a href="http://www.spencersternberg.com">Spencer Sternberg</a>:<ol><li><a href='http://www.spencersternberg.com/2009/11/royalty-free-music/albums/sound-effects-albums/oriental-fireworks/' rel='bookmark' title='Permanent Link: Oriental Fireworks'>Oriental Fireworks</a></li><li><a href='http://www.spencersternberg.com/2009/11/music-audio-industry-news/oriental-fireworks-album-complete/' rel='bookmark' title='Permanent Link: Oriental Fireworks Album Complete'>Oriental Fireworks Album Complete</a></li><li><a href='http://www.spencersternberg.com/2009/11/royalty-free-music/sound-effects-royalty-free/fireworks-sound-effects/explosive-fireworks/' rel='bookmark' title='Permanent Link: Explosive Fireworks'>Explosive Fireworks</a></li><li><a href='http://www.spencersternberg.com/2010/02/music-audio-industry-news/new-album-for-royalty-free-library/' rel='bookmark' title='Permanent Link: New Album for Royalty Free Library'>New Album for Royalty Free Library</a></li><li><a href='http://www.spencersternberg.com/2009/10/music-audio-industry-articles/fireworks-sound-effects/' rel='bookmark' title='Permanent Link: Fireworks Sound Effects'>Fireworks Sound Effects</a></li></ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>Fireworks Sound Effects &#8211; Part Two</title>
		<link>http://www.spencersternberg.com/2010/02/music-audio-industry-articles/fireworks-sound-effects-part-two/</link>
		<comments>http://www.spencersternberg.com/2010/02/music-audio-industry-articles/fireworks-sound-effects-part-two/#comments</comments>
		<pubDate>Thu, 18 Feb 2010 08:29:53 +0000</pubDate>
		<dc:creator>Spencer Sternberg</dc:creator>
				<category><![CDATA[articles]]></category>
		<category><![CDATA[listen]]></category>
		<category><![CDATA[recording technique]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[sound effects]]></category>

		<guid isPermaLink="false">http://www.spencersternberg.com/?p=946</guid>
		<description><![CDATA[Continuing on from the first article about fireworks sound effects, this music industry article focuses on microphone choice for fireworks sound effects. Its not all about quality; don't forget you're carrying everything, and don't forget about your security.


Related posts at <a href="http://www.spencersternberg.com">Spencer Sternberg</a>:<ol><li><a href='http://www.spencersternberg.com/2009/10/music-audio-industry-articles/fireworks-sound-effects/' rel='bookmark' title='Permanent Link: Fireworks Sound Effects'>Fireworks Sound Effects</a></li><li><a href='http://www.spencersternberg.com/2009/10/music-audio-industry-articles/making-sound-effects/' rel='bookmark' title='Permanent Link: Making Sound Effects'>Making Sound Effects</a></li><li><a href='http://www.spencersternberg.com/2010/02/royalty-free-music/albums/sound-effects-albums/oriental-fireworks-disc-two/' rel='bookmark' title='Permanent Link: Oriental Fireworks &#8211; Disc Two'>Oriental Fireworks &#8211; Disc Two</a></li><li><a href='http://www.spencersternberg.com/2009/11/royalty-free-music/sound-effects-royalty-free/fireworks-sound-effects/explosive-fireworks/' rel='bookmark' title='Permanent Link: Explosive Fireworks'>Explosive Fireworks</a></li><li><a href='http://www.spencersternberg.com/2009/11/music-audio-industry-news/oriental-fireworks-album-complete/' rel='bookmark' title='Permanent Link: Oriental Fireworks Album Complete'>Oriental Fireworks Album Complete</a></li></ol>]]></description>
			<content:encoded><![CDATA[<p><span style="color: #333333;">Continuing from the last article regarding <a href="http://www.spencersternberg.com/2009/10/music-audio-industry-articles/fireworks-sound-effects/" target="_self">fireworks sound effects</a>, Part Two looks closely at microphones for recording fireworks samples. <span style="color: #333333;">While mostly microphone choice is about the best quality and most accurate possible recordings, <span style="color: #333333;">its important to consider<span style="color: #333333;"> obstacles a</span>nd dangers with the recording location, such as weather, crowds and your own security.</span></span><br />
</span></p>
<p><span style="color: #333333;"><strong>Microphones Used for Recording Fireworks</strong></span></p>
<p><span style="color: #333333;"><span style="color: #333333;">The following four microphones were used for recording fireworks sound effects; </span>Firstly, the Takstar SGC-578, a shotgun microphone for dialogue and sound e<span style="color: #333333;">ffects</span>. Secondly, the Takstar PCM-6100, an instrument microphone mostly for orchestral and piano recordings. Thirdly, a compact stereo condenser microphone that ships with the M-Audio Microtrack II. And lastly, a Sony lapel condenser microphone.</span></p>
<p><img class="alignnone size-full wp-image-958" title="Microphones Used for Recording Fireworks" src="http://www.spencersternberg.com/http://www.spencersternberg.com/wp-content/uploads/2010/02/fireworks-microphones1.jpg" alt="Microphones Used for Recording Fireworks" width="550" height="371" /></p>
<p><span style="color: #333333;">All four microphones gave acceptable and usable recordings, but in regards to quality and convenience of recording, they are very different microphones. To understand the fireworks recordings below, we need to take a closer look at each microphone.</span></p>
<p><span style="color: #333333;"><span style="color: #808080;">Note: All samples below are straight from the audio recorder and have been normalized for easier listening. The process of mixing samples will be explained in more detail in Fireworks Sound Effects &#8211; Part Three.</span><br />
</span></p>
<p><span style="color: #333333;"><strong>Shotgun Microphone</strong></span></p>
<p><span style="color: #333333;">The Takstar SGC-578 is a decent location sound effects microphone with a bright, clean middle range. Its two polar patterns make it useful for choosing between directional and more ambient sounds. Its large size and the essential use of a shock-mount make using this microphone less convenient than the other smaller microphones. Whilst its bright mid-range delivers clear and results full of presence, its gradual roll-off above 5K misses some of the nice &#8216;fizzing&#8217; sounds heard from many fireworks. </span><span style="color: #333333;">It also seems to be lacking a good low-frequency response compared to the other microphones. </span></p>
<p><span style="color: #333333;">The first fireworks sample was recorded with a cardioid pattern.</span></p>
<p><span style="color: #333333;"><br />
</span></p>
<p><span style="color: #333333;">Whilst the second fireworks sample was recorded with a hyper-cardioid pattern.</span></p>
<p><span style="color: #333333;"></span></p>
<p><img class="alignnone size-full wp-image-959" title="Takstar SGC-578 Specifications" src="http://www.spencersternberg.com/http://www.spencersternberg.com/wp-content/uploads/2010/02/SGC-578-specifications1.jpg" alt="Takstar SGC-578 Specifications" width="550" height="322" /></p>
<p><span style="color: #333333;"><strong>Instrument Microphone</strong></span></p>
<p><span style="color: #333333;">The Takstar PCM-6100 is an instrument microphone mostly for orchestral and piano recordings. Apart from its peak at around 9K it has a reasonably flat response.</span></p>
<p><span style="color: #333333;"></span></p>
<p><img class="alignnone size-full wp-image-960" title="Takstar PCM-6100 Specifications" src="http://www.spencersternberg.com/http://www.spencersternberg.com/wp-content/uploads/2010/02/PCM-6100-specifications.jpg" alt="Takstar PCM-6100 Specifications" width="550" height="165" /></p>
<p><span style="color: #333333;"><strong>Stereo Microphone<br />
</strong></span></p>
<p><span style="color: #333333;">The M-Audio Microtrack II ships with a compact stereo condenser, that with its mini-jack, conveniently plugs into the recorder. Surprisingly, this microphone offers a very wide and accurate frequency response, with an adequate stereo image. There is a noticeable proximity effect, though when recording ambiance or the high sound pressure sources such as fireworks this is not a noticeable issue.</span></p>
<p><span style="color: #333333;"></span></p>
<p><span style="color: #333333;"><strong>Lapel Microphone</strong></span></p>
<p><span style="color: #333333;">This very small microphone is designed for speech recordings and so has a very good mid-range response for fireworks recordings. Most small capsule condensers, like the lapel and the stereo microphone, also have a bright high-frequency response making them highly effective for capturing the complex characteristics of fireworks.</span></p>
<p><span style="color: #333333;"></span></p>
<p><span style="color: #333333;"><strong>Final Thoughts</strong></span></p>
<p><span style="color: #333333;">Microphone choice for recording fireworks samples is dependent on many factors. Of course quality is of utmost priority but its not always easy carrying a larger microphone, especially in crowded or <span style="color: #333333;">dangerous</span> locations. While small capsule microphones can provide excellent results, it is an ideal situation to have several microphones and spend the time recording enough samples that you can later go through and edit. </span></p>
<p><span style="color: #333333;">For more on mixing and editing fireworks samples, read through <a href="http://www.spencersternberg.com/2009/10/music-audio-industry-articles/fireworks-sound-effects/" target="_self">Fireworks Sound Effects</a> or keep an eye out for the next audio industry article by Spencer Sternberg.</span></p>
<p><span style="color: #333333;"><br />
</span></p>
<p style="margin-bottom: 0in;"><span style="color: #333333;"><strong>**********<br />
</strong></span></p>
<p style="margin-bottom: 0in;"><span style="color: #333333;">Was reading this article useful? Do youwant to read more music industry articles? Why not subscribe to the <a href="../feed" target="_self">Spencer Sternberg Feed</a>.</span></p>


<p>Related posts at <a href="http://www.spencersternberg.com">Spencer Sternberg</a>:<ol><li><a href='http://www.spencersternberg.com/2009/10/music-audio-industry-articles/fireworks-sound-effects/' rel='bookmark' title='Permanent Link: Fireworks Sound Effects'>Fireworks Sound Effects</a></li><li><a href='http://www.spencersternberg.com/2009/10/music-audio-industry-articles/making-sound-effects/' rel='bookmark' title='Permanent Link: Making Sound Effects'>Making Sound Effects</a></li><li><a href='http://www.spencersternberg.com/2010/02/royalty-free-music/albums/sound-effects-albums/oriental-fireworks-disc-two/' rel='bookmark' title='Permanent Link: Oriental Fireworks &#8211; Disc Two'>Oriental Fireworks &#8211; Disc Two</a></li><li><a href='http://www.spencersternberg.com/2009/11/royalty-free-music/sound-effects-royalty-free/fireworks-sound-effects/explosive-fireworks/' rel='bookmark' title='Permanent Link: Explosive Fireworks'>Explosive Fireworks</a></li><li><a href='http://www.spencersternberg.com/2009/11/music-audio-industry-news/oriental-fireworks-album-complete/' rel='bookmark' title='Permanent Link: Oriental Fireworks Album Complete'>Oriental Fireworks Album Complete</a></li></ol></p>]]></content:encoded>
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		<title>Racing Game Opener</title>
		<link>http://www.spencersternberg.com/2010/02/royalty-free-music/tracks/game-tracks/racing-game-opener/</link>
		<comments>http://www.spencersternberg.com/2010/02/royalty-free-music/tracks/game-tracks/racing-game-opener/#comments</comments>
		<pubDate>Tue, 02 Feb 2010 09:41:44 +0000</pubDate>
		<dc:creator>Spencer Sternberg</dc:creator>
				<category><![CDATA[game tracks]]></category>
		<category><![CDATA[game music]]></category>
		<category><![CDATA[racing music]]></category>
		<category><![CDATA[royalty free music]]></category>

		<guid isPermaLink="false">http://www.spencersternberg.com/?p=938</guid>
		<description><![CDATA[


Related posts at <a href="http://www.spencersternberg.com">Spencer Sternberg</a>:<ol><li><a href='http://www.spencersternberg.com/2009/10/royalty-free-music/tracks/game-tracks/racing-the-clock/' rel='bookmark' title='Permanent Link: Racing the Clock'>Racing the Clock</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/sailing-the-oceans/' rel='bookmark' title='Permanent Link: Sailing the Oceans'>Sailing the Oceans</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/the-cave-battle/' rel='bookmark' title='Permanent Link: The Cave Battle'>The Cave Battle</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/lured-into-the-cave/' rel='bookmark' title='Permanent Link: Lured into the Cave'>Lured into the Cave</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/preparing-to-attack/' rel='bookmark' title='Permanent Link: Preparing to Attack'>Preparing to Attack</a></li></ol>]]></description>
			<content:encoded><![CDATA[<p><span style="color: #333333;">&#8216;Racing Game Opener&#8217; is the first track from the royalty free music album titled &#8216;Music for Racing Games&#8217;. It features clean catchy melodies with funky beats.</span></p>
<p><span style="color: #333333;">Racing Games require fast, fun and hooking music to excite players and keep them glued to the screen. This royalty free game music track makes use of percussive beats and funky lead lines, to create a catchy racing game track.</span></p>
<p><span style="color: #333333;">&#8216;Racing Game Opener&#8217; is a loop-able track and is suitable for all kinds of racing game applications, from opening credits to game play, to in-game movies.</span></p>


<p>Related posts at <a href="http://www.spencersternberg.com">Spencer Sternberg</a>:<ol><li><a href='http://www.spencersternberg.com/2009/10/royalty-free-music/tracks/game-tracks/racing-the-clock/' rel='bookmark' title='Permanent Link: Racing the Clock'>Racing the Clock</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/sailing-the-oceans/' rel='bookmark' title='Permanent Link: Sailing the Oceans'>Sailing the Oceans</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/the-cave-battle/' rel='bookmark' title='Permanent Link: The Cave Battle'>The Cave Battle</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/lured-into-the-cave/' rel='bookmark' title='Permanent Link: Lured into the Cave'>Lured into the Cave</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/preparing-to-attack/' rel='bookmark' title='Permanent Link: Preparing to Attack'>Preparing to Attack</a></li></ol></p>]]></content:encoded>
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		</item>
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		<title>Music for Adventure Games Album Sample</title>
		<link>http://www.spencersternberg.com/2010/02/audio/music-for-adventure-games-album-sample/</link>
		<comments>http://www.spencersternberg.com/2010/02/audio/music-for-adventure-games-album-sample/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 13:11:55 +0000</pubDate>
		<dc:creator>Spencer Sternberg</dc:creator>
				<category><![CDATA[audio]]></category>
		<category><![CDATA[listen]]></category>

		<guid isPermaLink="false">http://www.spencersternberg.com/?p=930</guid>
		<description><![CDATA[


Related posts at <a href="http://www.spencersternberg.com">Spencer Sternberg</a>:<ol><li><a href='http://www.spencersternberg.com/2010/01/music-audio-industry-news/music-for-adventure-games-album-begins/' rel='bookmark' title='Permanent Link: &#8216;Music for Adventure Games&#8217; Album Begins'>&#8216;Music for Adventure Games&#8217; Album Begins</a></li><li><a href='http://www.spencersternberg.com/2010/02/music-audio-industry-news/music-for-adventure-games-album-complete/' rel='bookmark' title='Permanent Link: &#8216;Music for Adventure Games&#8217; Album Complete'>&#8216;Music for Adventure Games&#8217; Album Complete</a></li><li><a href='http://www.spencersternberg.com/2010/02/royalty-free-music/albums/game-albums/music-for-adventure-games/' rel='bookmark' title='Permanent Link: Music for Adventure Games'>Music for Adventure Games</a></li><li><a href='http://www.spencersternberg.com/2010/01/audio/fossil-hunters-documentary-music-sample/' rel='bookmark' title='Permanent Link: Fossil Hunters Documentary Music Sample'>Fossil Hunters Documentary Music Sample</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/adventure-menu-music/' rel='bookmark' title='Permanent Link: Adventure Menu'>Adventure Menu</a></li></ol>]]></description>
			<content:encoded><![CDATA[<p><span style="color: #333333;">An example of adventure game music from the royalty free music album &#8216;<a href="http://www.spencersternberg.com/2010/02/royalty-free-music/albums/game-albums/music-for-adventure-games/" target="_self">Music for Adventure Games</a>&#8216;.</span></p>
<p><span style="color: #333333;"></span></p>


<p>Related posts at <a href="http://www.spencersternberg.com">Spencer Sternberg</a>:<ol><li><a href='http://www.spencersternberg.com/2010/01/music-audio-industry-news/music-for-adventure-games-album-begins/' rel='bookmark' title='Permanent Link: &#8216;Music for Adventure Games&#8217; Album Begins'>&#8216;Music for Adventure Games&#8217; Album Begins</a></li><li><a href='http://www.spencersternberg.com/2010/02/music-audio-industry-news/music-for-adventure-games-album-complete/' rel='bookmark' title='Permanent Link: &#8216;Music for Adventure Games&#8217; Album Complete'>&#8216;Music for Adventure Games&#8217; Album Complete</a></li><li><a href='http://www.spencersternberg.com/2010/02/royalty-free-music/albums/game-albums/music-for-adventure-games/' rel='bookmark' title='Permanent Link: Music for Adventure Games'>Music for Adventure Games</a></li><li><a href='http://www.spencersternberg.com/2010/01/audio/fossil-hunters-documentary-music-sample/' rel='bookmark' title='Permanent Link: Fossil Hunters Documentary Music Sample'>Fossil Hunters Documentary Music Sample</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/adventure-menu-music/' rel='bookmark' title='Permanent Link: Adventure Menu'>Adventure Menu</a></li></ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>&#8216;Music for Adventure Games&#8217; Album Complete</title>
		<link>http://www.spencersternberg.com/2010/02/music-audio-industry-news/music-for-adventure-games-album-complete/</link>
		<comments>http://www.spencersternberg.com/2010/02/music-audio-industry-news/music-for-adventure-games-album-complete/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 13:06:48 +0000</pubDate>
		<dc:creator>Spencer Sternberg</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[adventure music]]></category>
		<category><![CDATA[game music]]></category>
		<category><![CDATA[listen]]></category>

		<guid isPermaLink="false">http://www.spencersternberg.com/?p=915</guid>
		<description><![CDATA['Music for Adventure Games' is a royalty free music album made for game developers and has just finished production. It contains a a carefully composed collection of adventure game music tracks suitable for all kinds of adventure games.


Related posts at <a href="http://www.spencersternberg.com">Spencer Sternberg</a>:<ol><li><a href='http://www.spencersternberg.com/2010/01/music-audio-industry-news/music-for-adventure-games-album-begins/' rel='bookmark' title='Permanent Link: &#8216;Music for Adventure Games&#8217; Album Begins'>&#8216;Music for Adventure Games&#8217; Album Begins</a></li><li><a href='http://www.spencersternberg.com/2010/02/audio/music-for-adventure-games-album-sample/' rel='bookmark' title='Permanent Link: Music for Adventure Games Album Sample'>Music for Adventure Games Album Sample</a></li><li><a href='http://www.spencersternberg.com/2009/12/music-audio-industry-news/fossil-hunters-album-complete/' rel='bookmark' title='Permanent Link: &#8216;Fossil Hunters&#8217; Album Complete'>&#8216;Fossil Hunters&#8217; Album Complete</a></li><li><a href='http://www.spencersternberg.com/2009/11/music-audio-industry-news/oriental-fireworks-album-complete/' rel='bookmark' title='Permanent Link: Oriental Fireworks Album Complete'>Oriental Fireworks Album Complete</a></li><li><a href='http://www.spencersternberg.com/2010/02/royalty-free-music/albums/game-albums/music-for-adventure-games/' rel='bookmark' title='Permanent Link: Music for Adventure Games'>Music for Adventure Games</a></li></ol>]]></description>
			<content:encoded><![CDATA[<p><span style="color: #333333;"><span style="color: #333333;">The production of &#8216;<a href="http://www.spencersternberg.com/2010/01/royalty-free-music/albums/game-albums/music-for-adventure-games/" target="_self">Music for Adventure Games</a>&#8216; has been completed. It contains a a carefully composed collection of adventure game music tracks and is most suited towards game developers who are making adventure games. The music however, can be used for all kinds of gaming and visual productions. Why not take a listen to decide for yourself where you could make use of this fresh and highly emotive adventure game music album;</span><br />
</span></p>
<p><span style="color: #333333;">Take a listen to a sample below;</span></p>
<p><span style="color: #333333;"><img class="alignnone size-full wp-image-1031" title="music-for-adventure-games-cover" src="http://www.spencersternberg.com/http://www.spencersternberg.com/wp-content/uploads/2010/02/music-for-adventure-games-cover1.png" alt="music-for-adventure-games-cover" width="200" height="200" /><br />
</span></p>
<p><span style="color: #333333;"></span></p>
<p><span style="color: #333333;">Spencer Sternberg also creates customized music and sound effects for all kinds of gaming and visual productions. Please feel free to <a href="http://www.spencersternberg.com/contact/" target="_self">contact us</a> if you have any questions about the services offered by Spencer Sternberg.</span></p>


<p>Related posts at <a href="http://www.spencersternberg.com">Spencer Sternberg</a>:<ol><li><a href='http://www.spencersternberg.com/2010/01/music-audio-industry-news/music-for-adventure-games-album-begins/' rel='bookmark' title='Permanent Link: &#8216;Music for Adventure Games&#8217; Album Begins'>&#8216;Music for Adventure Games&#8217; Album Begins</a></li><li><a href='http://www.spencersternberg.com/2010/02/audio/music-for-adventure-games-album-sample/' rel='bookmark' title='Permanent Link: Music for Adventure Games Album Sample'>Music for Adventure Games Album Sample</a></li><li><a href='http://www.spencersternberg.com/2009/12/music-audio-industry-news/fossil-hunters-album-complete/' rel='bookmark' title='Permanent Link: &#8216;Fossil Hunters&#8217; Album Complete'>&#8216;Fossil Hunters&#8217; Album Complete</a></li><li><a href='http://www.spencersternberg.com/2009/11/music-audio-industry-news/oriental-fireworks-album-complete/' rel='bookmark' title='Permanent Link: Oriental Fireworks Album Complete'>Oriental Fireworks Album Complete</a></li><li><a href='http://www.spencersternberg.com/2010/02/royalty-free-music/albums/game-albums/music-for-adventure-games/' rel='bookmark' title='Permanent Link: Music for Adventure Games'>Music for Adventure Games</a></li></ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>Music for Adventure Games</title>
		<link>http://www.spencersternberg.com/2010/02/royalty-free-music/albums/game-albums/music-for-adventure-games/</link>
		<comments>http://www.spencersternberg.com/2010/02/royalty-free-music/albums/game-albums/music-for-adventure-games/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 13:02:59 +0000</pubDate>
		<dc:creator>Spencer Sternberg</dc:creator>
				<category><![CDATA[game albums]]></category>
		<category><![CDATA[adventure music]]></category>
		<category><![CDATA[royalty free music albums]]></category>

		<guid isPermaLink="false">http://www.spencersternberg.com/?p=909</guid>
		<description><![CDATA[


Related posts at <a href="http://www.spencersternberg.com">Spencer Sternberg</a>:<ol><li><a href='http://www.spencersternberg.com/2010/01/music-audio-industry-news/music-for-adventure-games-album-begins/' rel='bookmark' title='Permanent Link: &#8216;Music for Adventure Games&#8217; Album Begins'>&#8216;Music for Adventure Games&#8217; Album Begins</a></li><li><a href='http://www.spencersternberg.com/2010/02/music-audio-industry-news/music-for-adventure-games-album-complete/' rel='bookmark' title='Permanent Link: &#8216;Music for Adventure Games&#8217; Album Complete'>&#8216;Music for Adventure Games&#8217; Album Complete</a></li><li><a href='http://www.spencersternberg.com/2010/02/audio/music-for-adventure-games-album-sample/' rel='bookmark' title='Permanent Link: Music for Adventure Games Album Sample'>Music for Adventure Games Album Sample</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/adventure-menu-music/' rel='bookmark' title='Permanent Link: Adventure Menu'>Adventure Menu</a></li><li><a href='http://www.spencersternberg.com/2009/12/royalty-free-music/albums/documentary-albums/fossil-hunters/' rel='bookmark' title='Permanent Link: Fossil Hunters'>Fossil Hunters</a></li></ol>]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-1008" title="music-for-adventure-games-cover" src="http://www.spencersternberg.com/http://www.spencersternberg.com/wp-content/uploads/2010/02/music-for-adventure-games-cover.png" alt="music-for-adventure-games-cover" width="200" height="200" /></p>
<p><span style="color: #333333;">&#8216;Music for Adventure Games&#8217; is a royalty free music album made for game developers. It contains a carefully composed collection of adventure game music tracks, ranging from battle music, battle preparation music, resting and rejuvenation music, calm and peaceful music and plenty of tense, low-action suitable tracks.<br />
</span></p>
<p><span style="color: #333333;">Music for adventure games is a delicate balance between soothing thematic tracks, highly percussive battle tracks and music that effectively persuades players into feeling or acting in a desired way. </span></p>
<p><span style="color: #333333;">If you are having trouble deciding how to effectively choose royalty free music tracks for your gaming projects, <a href="http://www.spencersternberg.com/2010/01/music-audio-industry-articles/choosing-the-right-royalty-free-music/" target="_self">Choosing the Right Royalty Free Music</a> is an audio industry article written by Spencer Sternberg that can offer an insight into more productive methods for choosing video game music.<br />
</span></p>
<p><span style="color: #333333;"> </span></p>
<p><span style="color: #333333;">&#8216;Music for Adventure Games&#8217; is a royalty free adventure music album containing 24 tracks of stereo CD quality audio (44.1kHz, 16bit) and comes also with 320kbps mp3 versions of all tracks. A brief description, and a sample of each track is below;</span></p>
<ol>
<li><span style="color: #333333;"><a title="Adventure Menu Music" href="http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/adventure-menu-music/ " target="_self">Adventure Menu Music</a><br />
Description: Mystical harp arpeggios with light choir harmonies.<br />
Duration: 1min (Loop)</span></li>
<li><span style="color: #333333;"><a href="http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/character-creation/" target="_self">Character Creation</a><br />
Description: Mysterious flute and strings with arpeggio harp.<br />
Duration: 1min (Loop)</span></li>
<li><span style="color: #333333;"><a href="http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/leaving-the-village/" target="_self">Leaving the Village</a><br />
Description: Luscious harp arpeggios with light strings.<br />
Duration: 2min (Loop)</span></li>
<li><span style="color: #333333;"><a href="http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/entering-dark-valley/" target="_self">Entering Dark Valley</a><br />
Description: Pan flute with sharp strings and crisp slow beats.<br />
Duration: 1min (Loop)</span></li>
<li><span style="color: #333333;"> <a href="http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/dark-valley-battle/" target="_self">Dark Valley Battle</a><br />
Description: Fast tense string strikes with fast action percussion.<br />
Duration: 1min (Loop)</span></li>
<li><span style="color: #333333;"><a href="http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/rest-and-rejuvenation/" target="_self">Rest and Rejuvenation</a><br />
Description: Slow guitar with peaceful oboe and flute melodies.<br />
Duration: 1min (Loop)</span></li>
<li><span style="color: #333333;"><a href="http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/a-new-village/" target="_self">A New Village</a><br />
Description: Playful strings and bass with glockenspiel.<br />
Duration: 1min (Loop)</span></li>
<li><span style="color: #333333;"><a href="http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/through-the-forest/" target="_self">Through the Forest</a><br />
Description: Playful forest woodwinds with light strings.<br />
Duration: 0min 55sec (Loop)</span></li>
<li><span style="color: #333333;"><a href="http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/meeting-in-the-garden/" target="_self">Meeting in the Garden</a><br />
Description: Heavenly choirs and strings with woodwinds and harp.<br />
Duration: 2min (Loop)</span></li>
<li><span style="color: #333333;"> <a href="http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/walking-the-path/" target="_self">Walking the Path</a><br />
Description: Slow moving harp arpeggios with choir and light percussion.<br />
Duration: 1min (Loop)</span></li>
<li><span style="color: #333333;"><a href="http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/entering-the-ruins/" target="_self">Entering the Ruins</a><br />
Description: Low piano with sparse harps supported by choir and pizzicato bass.<br />
Duration: 1min (Loop)</span></li>
<li><span style="color: #333333;"><a href="http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/exploring-the-ruins/" target="_self">Exploring the Ruins</a><br />
Description: Sparse eerie piano with light percussion.<br />
Duration: 1min (Loop)</span></li>
<li><span style="color: #333333;"><a href="http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/ruins-battle/" target="_self">Ruins Battle</a><br />
Description: Hooking action string progression with action percussion.<br />
Duration: 1min (Loop)</span></li>
<li><span style="color: #333333;"><a href="http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/the-river-passage/" target="_self">The River Passage</a><br />
Description: Thematic piano and oboe with choir and string accompaniment.<br />
Duration: 2min (Loop)</span></li>
<li><span style="color: #333333;"> <a href="http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/the-river-dragon/" target="_self">The River Dragon</a><br />
Description: Fast harp and guitar plucking with oboe and flute.<br />
Duration: 2min (Loop)</span></li>
<li><span style="color: #333333;"> <a href="http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/sailing-the-oceans/" target="_self">Sailing the Oceans</a><br />
Description: Slow watery harp with calm flute melodies.<br />
Duration: 1min (Loop)</span></li>
<li><span style="color: #333333;"> <a href="http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/preparing-to-attack/" target="_self">Preparing to Attack</a><br />
Description: String swells with cinematic ambience and glitch percussion.<br />
Duration: 1min 11sec (Loop)</span></li>
<li><span style="color: #333333;"> <a href="http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/battle-in-the-harbor/" target="_self">Battle in the Harbor</a><br />
Description: Fast tense strings with bright horn swells and heavy percussion.<br />
Duration: 2min (Loop)</span></li>
<li><span style="color: #333333;"> <a href="http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/the-deserted-temple/" target="_self">The Deserted Temple</a><br />
Description: Eerie guitar and harp arpeggios with warm strings.<br />
Duration: 2min (Loop)</span></li>
<li><span style="color: #333333;"> <a href="http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/the-valley-passage/" target="_self">The Valley Passage</a><br />
Description: Tense piano melodies with provocative filtered percussion.<br />
Duration: 2min (Loop)</span></li>
<li><span style="color: #333333;"> <a href="http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/meeting-in-the-valley/" target="_self">Meeting in the Valley</a><br />
Description: Light playful woodwinds with plucked harp and strings.<br />
Duration: 1min (Loop)</span></li>
<li><span style="color: #333333;"> <a href="http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/lured-into-the-cave/" target="_self">Lured into the Cave</a><br />
Description: Tense ambient and percussive buildups for battle scene preludes.<br />
Duration: 2min (Loop)</span></li>
<li><span style="color: #333333;"> <a href="http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/the-cave-battle/" target="_self">The Cave Battle</a><br />
Description: Tense fast percussive hits with swelling horns and strings.<br />
Duration: 2min Variation (Loop), 47sec Variation (Loop)</span></li>
<li><span style="color: #333333;"> <a href="http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/a-friendly-reunion/" target="_self">A Friendly Reunion</a><br />
Description: Light thematic piano melodies supported by warm strings and choir.<br />
Duration: 2min (Loop)</span></li>
</ol>
<p><span style="color: #333333;">The download file is in the zip file format and is 398mb in size. You can also have it mailed to you if you wish, on a CD for a small additional charge. If you need a different file format, please feel free to <a href="../contact/" target="_self">contact us</a> with your specific needs.</span></p>


<p>Related posts at <a href="http://www.spencersternberg.com">Spencer Sternberg</a>:<ol><li><a href='http://www.spencersternberg.com/2010/01/music-audio-industry-news/music-for-adventure-games-album-begins/' rel='bookmark' title='Permanent Link: &#8216;Music for Adventure Games&#8217; Album Begins'>&#8216;Music for Adventure Games&#8217; Album Begins</a></li><li><a href='http://www.spencersternberg.com/2010/02/music-audio-industry-news/music-for-adventure-games-album-complete/' rel='bookmark' title='Permanent Link: &#8216;Music for Adventure Games&#8217; Album Complete'>&#8216;Music for Adventure Games&#8217; Album Complete</a></li><li><a href='http://www.spencersternberg.com/2010/02/audio/music-for-adventure-games-album-sample/' rel='bookmark' title='Permanent Link: Music for Adventure Games Album Sample'>Music for Adventure Games Album Sample</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/adventure-menu-music/' rel='bookmark' title='Permanent Link: Adventure Menu'>Adventure Menu</a></li><li><a href='http://www.spencersternberg.com/2009/12/royalty-free-music/albums/documentary-albums/fossil-hunters/' rel='bookmark' title='Permanent Link: Fossil Hunters'>Fossil Hunters</a></li></ol></p>]]></content:encoded>
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		<title>A Friendly Reunion</title>
		<link>http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/a-friendly-reunion/</link>
		<comments>http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/a-friendly-reunion/#comments</comments>
		<pubDate>Sun, 31 Jan 2010 06:02:18 +0000</pubDate>
		<dc:creator>Spencer Sternberg</dc:creator>
				<category><![CDATA[game tracks]]></category>
		<category><![CDATA[adventure music]]></category>
		<category><![CDATA[game music]]></category>
		<category><![CDATA[royalty free music]]></category>

		<guid isPermaLink="false">http://www.spencersternberg.com/?p=901</guid>
		<description><![CDATA[


Related posts at <a href="http://www.spencersternberg.com">Spencer Sternberg</a>:<ol><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/the-river-passage/' rel='bookmark' title='Permanent Link: The River Passage'>The River Passage</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/the-valley-passage/' rel='bookmark' title='Permanent Link: The Valley Passage'>The Valley Passage</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/battle-in-the-harbor/' rel='bookmark' title='Permanent Link: Battle in the Harbor'>Battle in the Harbor</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/the-deserted-temple/' rel='bookmark' title='Permanent Link: The Deserted Temple'>The Deserted Temple</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/exploring-the-ruins/' rel='bookmark' title='Permanent Link: Exploring the Ruins'>Exploring the Ruins</a></li></ol>]]></description>
			<content:encoded><![CDATA[<p><span style="color: #333333;">&#8216;A Friendly Reunion&#8217; is the twenty-fourth, and final track, from the Spencer Sternberg album &#8216;Music for Adventure Games&#8217;. It contains light thematic piano melodies supported by warm strings and choir.</span></p>
<p><span style="color: #333333;">The endings of adventure games are an important moment to connect with players. It is integral to instill in their memory the experience of the game and to be easily reminded of it in the future. Thematic music can help to instill this memory in players. By utilizing themes and motifs from earlier in the game, and creating variations of those compositional elements, the game can be more deeply impressed on players.</span></p>
<p><span style="color: #333333;">This royalty free game music track is a piano variation of &#8216;<a href="http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/meeting-in-the-garden/" target="_self">Meeting in the Garden</a>&#8216;, the ninth track from &#8216;Music for Adventure Games&#8217;, and through its theme and instrumentation brings closure to the game.</span></p>
<p><span style="color: #333333;">&#8216;A Friendly Reunion&#8217; is a two-minute loop-able adventure game music track and is suitable for ending sequences and end titles of adventure games.</span></p>


<p>Related posts at <a href="http://www.spencersternberg.com">Spencer Sternberg</a>:<ol><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/the-river-passage/' rel='bookmark' title='Permanent Link: The River Passage'>The River Passage</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/the-valley-passage/' rel='bookmark' title='Permanent Link: The Valley Passage'>The Valley Passage</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/battle-in-the-harbor/' rel='bookmark' title='Permanent Link: Battle in the Harbor'>Battle in the Harbor</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/the-deserted-temple/' rel='bookmark' title='Permanent Link: The Deserted Temple'>The Deserted Temple</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/exploring-the-ruins/' rel='bookmark' title='Permanent Link: Exploring the Ruins'>Exploring the Ruins</a></li></ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>The Cave Battle</title>
		<link>http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/the-cave-battle/</link>
		<comments>http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/the-cave-battle/#comments</comments>
		<pubDate>Sun, 31 Jan 2010 05:45:08 +0000</pubDate>
		<dc:creator>Spencer Sternberg</dc:creator>
				<category><![CDATA[game tracks]]></category>
		<category><![CDATA[adventure music]]></category>
		<category><![CDATA[battle music]]></category>
		<category><![CDATA[game music]]></category>
		<category><![CDATA[royalty free music]]></category>

		<guid isPermaLink="false">http://www.spencersternberg.com/?p=893</guid>
		<description><![CDATA[


Related posts at <a href="http://www.spencersternberg.com">Spencer Sternberg</a>:<ol><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/lured-into-the-cave/' rel='bookmark' title='Permanent Link: Lured into the Cave'>Lured into the Cave</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/dark-valley-battle/' rel='bookmark' title='Permanent Link: Dark Valley Battle'>Dark Valley Battle</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/battle-in-the-harbor/' rel='bookmark' title='Permanent Link: Battle in the Harbor'>Battle in the Harbor</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/ruins-battle/' rel='bookmark' title='Permanent Link: Ruins Battle'>Ruins Battle</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/preparing-to-attack/' rel='bookmark' title='Permanent Link: Preparing to Attack'>Preparing to Attack</a></li></ol>]]></description>
			<content:encoded><![CDATA[<p><span style="color: #333333;">&#8216;The Cave Battle&#8217; is the twenty-third track from the royalty free music album, &#8216;Music for Adventure Games&#8217;. It contains tense fast percussive hits with swelling horns and strings.</span></p>
<p><span style="color: #333333;">Adventure Games are filled with battle sequences and require music that is percussive, tense and exciting. This royalty free game music track makes use of swelling horns and strings, with fast percussive strikes and a modern sounding drum track, to create an exciting and tense battle game track.</span></p>
<p><span style="color: #333333;">&#8216;The Cave Battle&#8217; is a two-minute loop-able game music track, with also a forty-seven second loop-able variation, suitable for use with battle stages in adventure games. If you are in need of more battle scene music, just browse the &#8216;<a href="http://www.spencersternberg.com/tag/battle-music/" target="_self">battle music</a>&#8216; tag in the Spencer Sternberg royalty free music library.</span></p>


<p>Related posts at <a href="http://www.spencersternberg.com">Spencer Sternberg</a>:<ol><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/lured-into-the-cave/' rel='bookmark' title='Permanent Link: Lured into the Cave'>Lured into the Cave</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/dark-valley-battle/' rel='bookmark' title='Permanent Link: Dark Valley Battle'>Dark Valley Battle</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/battle-in-the-harbor/' rel='bookmark' title='Permanent Link: Battle in the Harbor'>Battle in the Harbor</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/ruins-battle/' rel='bookmark' title='Permanent Link: Ruins Battle'>Ruins Battle</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/preparing-to-attack/' rel='bookmark' title='Permanent Link: Preparing to Attack'>Preparing to Attack</a></li></ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lured into the Cave</title>
		<link>http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/lured-into-the-cave/</link>
		<comments>http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/lured-into-the-cave/#comments</comments>
		<pubDate>Sat, 30 Jan 2010 11:22:18 +0000</pubDate>
		<dc:creator>Spencer Sternberg</dc:creator>
				<category><![CDATA[game tracks]]></category>
		<category><![CDATA[adventure music]]></category>
		<category><![CDATA[game music]]></category>
		<category><![CDATA[royalty free music]]></category>

		<guid isPermaLink="false">http://www.spencersternberg.com/?p=883</guid>
		<description><![CDATA[


Related posts at <a href="http://www.spencersternberg.com">Spencer Sternberg</a>:<ol><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/the-cave-battle/' rel='bookmark' title='Permanent Link: The Cave Battle'>The Cave Battle</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/dark-valley-battle/' rel='bookmark' title='Permanent Link: Dark Valley Battle'>Dark Valley Battle</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/battle-in-the-harbor/' rel='bookmark' title='Permanent Link: Battle in the Harbor'>Battle in the Harbor</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/preparing-to-attack/' rel='bookmark' title='Permanent Link: Preparing to Attack'>Preparing to Attack</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/ruins-battle/' rel='bookmark' title='Permanent Link: Ruins Battle'>Ruins Battle</a></li></ol>]]></description>
			<content:encoded><![CDATA[<p><span style="color: #333333;">&#8216;Lured into the Cave&#8217; is a pre-battle scene game music track from the royalty free album &#8216;Music for Adventure Games&#8217;. It contains tense ambient and percussive buildups for battle scene preludes.</span></p>
<p><span style="color: #333333;">Battle scenes in adventure games have a stronger impact if they are preceded by tense and uneasy music, so when the percussive element of the battle stage music track begins, players are immediately aware they are entering a battle sequence. This royalty free music track makes use of textured ambient sounds, that swell and strike, together with percussive hits, to create a tense game music track. The track is supported in parts by light percussion which helps to create a build up towards a heavier rhythmic battle stage.<br />
</span></p>
<p><span style="color: #333333;">&#8216;Lured into the Cave&#8217; is a two-minute loop-able track and is suitable for scenes that require tense game music.</span></p>


<p>Related posts at <a href="http://www.spencersternberg.com">Spencer Sternberg</a>:<ol><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/the-cave-battle/' rel='bookmark' title='Permanent Link: The Cave Battle'>The Cave Battle</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/dark-valley-battle/' rel='bookmark' title='Permanent Link: Dark Valley Battle'>Dark Valley Battle</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/battle-in-the-harbor/' rel='bookmark' title='Permanent Link: Battle in the Harbor'>Battle in the Harbor</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/preparing-to-attack/' rel='bookmark' title='Permanent Link: Preparing to Attack'>Preparing to Attack</a></li><li><a href='http://www.spencersternberg.com/2010/01/royalty-free-music/tracks/game-tracks/ruins-battle/' rel='bookmark' title='Permanent Link: Ruins Battle'>Ruins Battle</a></li></ol></p>]]></content:encoded>
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