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Thursday, July 22nd, 2010Promo Clip for Tokyo Snow Club

I just finished editing a short video promo clip for Tokyo Snow Club which showcases the advertising music Spencer Sternberg can produce. It features freshly layered beats and retro electronic flavors.

Monday, July 12th, 2010Royalty Free Music on Istock

All Spencer Sternberg Royalty Free Music tracks have been moved to Istock. Go take a look if you’re looking for royalty free music. Spencer Sternberg creates music and sound effects for all kinds of visual productions, so if you need high quality audio please feel free to make contact.


Sunday, January 10th, 2010Plushed Released for the iPhone

Blacksmith Games has recently released ‘Plushed’ and is now available on iTunes. The music was completed several months ago and it is great to see the game out. ‘Plushed’ gives players and developers the opportunity to see the talents of Blacksmith Games and the music possibilities from Spencer Sternberg.

‘Plushed’ was a very interesting iPhone game to work on in regards to game music composition, with multiple environments and battle stages, and was documented in the article ‘Writing Music for the iPhone’ which was later published on GameDev.net. Communicating with Blacksmith Games was always friendly and professional and they were extremely open to the style and production of the game music.

Here is the final trailer for the game ‘Plushed’;

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Monday, December 14th, 2009Plushed Soon To Be Released

‘Plushed’, the iPhone game by Blacksmith Games, is very close to release. Featuring 10 tracks of original music by Spencer Sternberg, it is going to be interesting to see how the game is received by iPhone followers.

The latest trailer has been put online and can be seen below;

Wednesday, September 30th, 2009Lush Sounds for Plushed

Recently the game music for Blacksmith Games’ Plushed was completed. Plushed has ten tracks worth of orchestral, operatic and theme based game music and showcases a darker, more disturbing game sound than previous projects by Spencer Sternberg. There is a vast development in instrumentation and ideas, from the first track till the last, whilst still being tied together with several recurring themes.

Tuesday, September 29th, 2009Strikeforce Psi for XBox 360

Earlier this year, the game audio for Starlitsky Games’ Strikeforce Psi was completed. The game audio consists of an orchestral music score with additional percussion instruments spanning over the locations of a harbor level, an arctic level, a desert level and a jungle level. The game music spans from tense, heroic themes, to cold sparse woodwinds, to rhythmic jungle percussion.

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